2D Game Development with libGDX

English
Intermediate
1d

2D Game Development with libGDX

2D Game Development with libGDX
Hosted by Udacity
Taught by Peter Heinrich, Jeremy Silver
Free
No fee required
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Overview

This course explores how to use LibGDX to build 2D games that run anywhere, from web browsers to mobile devices. We start with simple drawings, and then turn to simple animations, physics, and user input handling. Finally, we create a full game, called Icicles, where icicles rain down from the top of the screen, and the player must dodge them using the arrow keys or by tilting their phone.